![]() Low-effort content such as memes, image-macros and shitposts may be removed but will be allowed if originally created and if effort has gone into making them. Hide spoiler text in comments with: >!Spoiler!< Posts containing spoilers should be marked as such using the option in the links below your post. Spoilers - Do not include spoilers in the title of your post. Tangentially related submissions may be removed if the link to the God of War universe is tenuous. Post content relevant to God of War and the God of War Universe. Attacking or harassing other users may result in a ban. Chat with us on Discord!īe Excellent to Each Other - Follow Reddiquette guidelines - don't be a garbage person. Or posting anything related to GOW really. This subreddit is dedicated to discussion of the games and sharing news about them. Hit the PlayStation Store to experience a new beginning.God of War is a third person action-adventure video game developed by Santa Monica Studio and published by Sony Interactive Entertainment. And to Eivør for bringing the Norse magic. To Keith Leary, Chuck Doud, and the World Wide Studio leadership, thank you for your commitment to excellence. My colleagues Monty Mudd, Joel Yarger, Zak Millman, and the entire Sony Interactive Music Team, once again, brought their A game. Santa Monica Studio supported the vision and provided the means for us to globe trot and capture something special. The musicians in London, Iceland, Prague, and Nashville all brought their distinctive personalities to the music. Bear and his production team at Sparks & Shadows, especially Sam Ewing, Joanna Pane, Ed Trybek, and Steve Kaplan, were brilliant production partners and helped with the massive amount of recording required. It is impossible to overstate the gratitude that I feel towards everyone who collaborated on this score. ![]() Listening now, I too am reminded of Faye, and I can’t imagine her represented by any voice other than Eivør’s. The more intimate version, subtitled “Farewell to Faye,” is just as captivating, and it’s thrilling to hear the character’s song reimagined in this way. From the subtle humming of the first statement of the theme to the soaring high notes over the choir in the closing statement, her voice draws you in. The version of “Memories of Mother” on the official soundtrack is a special piece that takes advantage of Eivør’s amazing range. But in this case, the collaboration between Bear and Eivør was meant to be, and she brought Faye to life.Įivør’s unique vocal stylings are heard throughout the game, reminding us that Faye is ever present, guiding the way for Kratos and Atreus. Sometimes creative pairings are like arranged marriages, good intentions don’t often make good partners. Could this be the voice of Faye? A call to Evior’s agent Roy Lidstone-Jackson led to a meeting in Los Angeles and a demo recording session for Bear and Eivor. We were instantly struck by the beauty and power in her voice especially in her song, Trollabundin. Hats off to Keith for “discovering” Faroese singer, Eivør on YouTube. ![]() The final idea was to give the deceased mother of Atreus, Faye, a voice. We were aiming to retain the DNA of the original scores by using strings, brass, and choir, but wanted to tweak the choir just a bit to reflect the new setting of the game. The second idea was to use an Icelandic choir to sing in Old Norse rather than a traditional choir singing Latin text. Cory and Bear immediately hit it off, and we knew that we had found the right fit. We were certain that the new score would rely on an assortment of Scandinavian instruments to help place it in the Norse world, so Bear’s expertise in this area was crucial. Keith had worked with Bear on SOCOM 4 and was impressed with his ability to integrate ethnic instruments into a modern orchestral sound, and by his gift for composing memorable themes. The first was to have Bear McCreary compose the score. We began by laying out a few high-level ideas to pitch to game director Cory Barlog. Would the bombastic onslaught of strings, brass, and choir remain? Would the fans like music that deviated from the sound of the original? Who would be up for the challenge of reimagining the sound of GOW? We had many conversations imagining, in very broad terms, what the new music might sound like. When co-producer Keith Leary and I were first briefed on the details of the God of War reboot story, our creative wheels were spinning.
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